Your mission
You will design, implement, and extend our procedural 3D content pipeline to push the status-quo in virtual world generation
- Develop and optimize 3D rendering and simulation software with a focus on procedural 3D mesh generation.
- Work with C++ and a 3D engine (preferably Unreal Engine).
- Design and implement geometric algorithms for generating and visualizing 3D worlds.
- Optimize performance for real-time applications.
- Work closely with our Senior Developers on feature planning and implementation
Your profile
Solid knowledge in C++ and Python. Good general knowledge of programming languages.
- Strong knowledge of 3D rendering, geometric algorithms, and software architecture.
- Experience with 3D engines (Unreal Engine is preferable).
- Experience with procedural content generation for 3D meshes is desirable.
- Independent and creative problem-solving mindset.
- Ability to work in an agile startup environment.
About us
We are a young, dynamic software startup based in Garmisch-Partenkirchen. As a modern company with a hybrid working model, parts of our team are based in Garmisch-Partenkirchen, Munich, and Sofia, Bulgaria, and we also have additional colleagues working remotely across Germany. We work pragmatically, support each other, and prefer celebrating releases over long meetings. We develop and sell software for AI-assisted geospatial data processing, satellite imagery analysis, and the reconstruction of digital 3D map models. In particular, we specialize in creating 3D worlds and maps for the simulation of autonomous vehicles.
We embrace diversity and equal opportunities and welcome applications from everyone.